Publication: A BreakoutEDU for understanding gene expression in high school. A case study: design, implementation, and evaluation of the emotions of its implementation
Authors
Manuel Fernández Díaz ; Martínez Carmona, Marina ; Ayuso Fernández, Gabriel Enrique ; Fernández Díaz, Manuel ; Serrano García, Francisco José ; Plaza Griñan, Antonia
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Facultad de Educación
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Publisher
Wiley
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DOI
https://doi.org/10.1002/bmb.21863
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info:eu-repo/semantics/article
Description
Abstract
Knowledge about genetics is essential to build a society capable of participating
in socioscientific and ethical debates. However, this subject remains difficult
for students, making it necessary to develop new educational strategies,
such as gamification. Thus, two main objectives are established in this work:
(a) to design and evaluate BreakoutEDU, a gamified activity to improve understanding
of the content of gene expression; and (b) to study the emotions triggered
by this activity among students. Using questionnaires and observation
templates, the implementation of BreakoutEDU is evaluated in two groups of
first-year high school students (15 and 10 students). The results are analyzed
qualitatively and quantitatively. Bearing in mind the limitations of this study,
it is concluded that the designed BreakoutEDU could support gamification as
a good strategy to contextualize and approach the abstract content of gene
expression. Moreover, the activity could maintain a balance between time, difficulty
and students' skills, encourage teamwork and trigger mainly positive
emotions.
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Citation
Martínez-Carmona M, Ayuso Fern andez GE, Fern andez-Díaz M, Serrano-García F, Griñ an AP. A BreakoutEDU for understanding gene expression in high school. A case study: Design, implementation, and evaluation of the emotions of its implementation. Biochem Mol Biol Educ. 2025;53(1):46–56. https://doi.org/10.1002/bmb.21863
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