Publication:
The hanged rhizome on the tree: arborescence and multiplicity in Disco Elysium

dc.contributor.authorJuan Francisco, Belmonte Ávila
dc.contributor.departmentFilología Inglesa
dc.date.accessioned2024-04-16T07:29:14Z
dc.date.available2024-04-16T07:29:14Z
dc.date.created2021-12-14
dc.description© 2021 Juan Francisco Belmonte. This manuscript version is made available under the CC-BY-NC-ND 4.0 license http://creativecommons.org/licenses/by-nc-nd/4.0/ This document is the Published version of a Published Work that appeared in final form in Baltic Screen Media Review. To access the final edited and published work see https://doi.org/10.2478/bsmr-2021-0005
dc.description.abstractThis paper looks at Disco Elysium as a model for a better understanding of Gilles Deleuze and Felix Guattari’s concept of the rhizome when applied to video games. It analyses the use and implementation of the many forms of expressing multiplicity that are present in Disco Elysium and that are manifested through the configuration of the avatar, the use of the player’s choice, and representations of space and time in the game. Ultimately, this paper also serves as a coalescence of existing Game Studies scholarship on rhizomic relations, multiplicities and affect to create a common ground for future conversations on these topics.
dc.formatapplication/pdfes
dc.format.extent11
dc.identifier.citationBaltic Screen Media Review, Vol. 9, N. 1, 2021, pp. 44-54
dc.identifier.doihttps://doi.org/10.2478/bsmr-2021-0005
dc.identifier.issnElectronic: 2346-5522
dc.identifier.urihttp://hdl.handle.net/10201/140865
dc.languageenges
dc.publisherSciendo
dc.relationPGC2018-095393-B-I00 Temporalidades Queer en la cultura anglófona contemporánea (Literatura, cine y videojuegos)es
dc.relation.publisherversionhttps://sciendo.com/article/10.2478/bsmr-2021-0005
dc.rightsinfo:eu-repo/semantics/openAccesses
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 Internacional*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.titleThe hanged rhizome on the tree: arborescence and multiplicity in Disco Elysiumes
dc.typeinfo:eu-repo/semantics/articlees
dspace.entity.typePublicationes
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