Publication: Competencia
digital
mediante
apps
de
temática
patrimonial
en
el
marco
DigComp.
Authors
Ibáñez-Etxebarría, Alex ; Kortabitarte, Aroia ; Castro, Pablo de ; Gillate, Iratxe
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Publisher
Universidad de Murcia
publication.page.editor
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DOI
http://dx.doi.org/10.6018/reifop.22.1.356231
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info:eu-repo/semantics/article
Description
Abstract
El
siguiente
artículo
analiza
la
potencialidad
para
el
fomento
de
la
competencia
digital
que
conllevan
las
apps
sobre
el
patrimonio
cultural
en
el
estado
español.
Para
ello,
se
ha
empleado
el
método
OEPE
integrando
una
herramienta
elaborada
ad
hoc
para
el
análisis
de
estas
aplicaciones
que
cuenta
con
cinco
dimensiones.
Para
este
estudio
se
ha
tomado
en
cuenta
el
marco
teórico
para
la
competencia
digital
DigComp
propuesta
por
la
Unión
Europea
y
se
han
extrapolado
las
variables
afines
extraídas
de
la
herramienta
a
este
marco.
La
muestra
ha
sido
de
88
apps
seleccionadas
a
partir
de
la
adaptación
de
los
filtros
de
inclusión/
exclusión
del
OEPE
para
apps
de
temática
patrimonial.
Los
resultados
muestran
un
impulso
bajo
en
las
habilidades
más
complejas
para
el
desarrollo
de
la
competencia
digital,
siendo
el
área
del
tratamiento
de
la
información
la
más
enriquecedora
y
la
creación
de
contenidos
la
menos
trabajada.
The following article analyses the potential for the development of the Digital Competence of the Spanish apps which subject is the cultural heritage. To carry out this study the OEPE method has been used, integrating an ad hoc tool for the analysis of these applications. For the theoretical framework, it has been taken into account the variables and standards proposed by DigComp’s project done by the European Union and those criteria have been extrapolated to our tool’s dimensions. The sample consisted of 88 apps selected from the adaptation of OEPE’s inclusion/exclusion filters for heritage theme apps. The results show a low impulse in the most complex skills for the development of the Digital Competence, being the area of the information treatment the most enriching and the creation of content the least worked.
The following article analyses the potential for the development of the Digital Competence of the Spanish apps which subject is the cultural heritage. To carry out this study the OEPE method has been used, integrating an ad hoc tool for the analysis of these applications. For the theoretical framework, it has been taken into account the variables and standards proposed by DigComp’s project done by the European Union and those criteria have been extrapolated to our tool’s dimensions. The sample consisted of 88 apps selected from the adaptation of OEPE’s inclusion/exclusion filters for heritage theme apps. The results show a low impulse in the most complex skills for the development of the Digital Competence, being the area of the information treatment the most enriching and the creation of content the least worked.
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