Publication:
Effects of gamification on preservice primary music teachers’ academic performance, motivation and technology acceptance

dc.contributor.authorSoria-Vílchez, Alejandro
dc.contributor.authorPalazón-Herrera, José
dc.contributor.departmentExpresión Plástica, Musical y Dinámica
dc.date.accessioned2025-12-09T12:19:04Z
dc.date.available2025-12-09T12:19:04Z
dc.date.copyright© 2023 Intellect Ltd
dc.date.issued2025-07-30
dc.description.abstractThe main aim of this article is to evaluate the academic performance, motivation and level of technological acceptance of preservice primary music teachers. An integrated gamified resource has been designed with course content, based on a gamified system capable of tracking progress and examining academic performance, motivation and technological acceptance of the model created. The study sample comprises 58 music students in the final year of the Primary Education Degree at University CEU Cardenal Spínola (Seville, Spain). The methodology adopted was based on a pre-experimental design with a single group. Pre-and post-test questionnaires were used to measure academic performance, in addition to the Reduced Instructional Materials Motivation Survey (RIMMS) and the Unified Theory of Acceptance and Use of Technology Model (UTAUT) as instruments for measuring motivation and technological acceptance. Results revealed statistically significant differences in both academic performance and student motivation. A significant positive correlation was also identified between level of motivation and technological acceptance. Findings support the effectiveness of gamification as a pedagogical approach to enhance learning and foster motivation in the educational context.
dc.formatapplication/pdf
dc.format.extent27
dc.identifier.citationJournal of Music, Technology & Education Volume 16 Number 3 pp. 219–245
dc.identifier.doihttps://doi.org/10.1386/jmte_00069_1
dc.identifier.eissn1752-7074
dc.identifier.issn1752-7066
dc.identifier.urihttp://hdl.handle.net/10201/178209
dc.languageeng
dc.publisherIntellectbooks
dc.relationSin financiación externa a la Universidad
dc.relation.publisherversionhttps://intellectdiscover.com/content/journals/10.1386/jmte_00069_1
dc.rights.accessRightsinfo:eu-repo/semantics/restrictedAccess
dc.subjectSerious games
dc.subjectMusic education
dc.subjectEducational technology
dc.subjectStudent engagement
dc.subjectEducational research
dc.subjectHigher education
dc.subject.odsObjetivo 4: Educación
dc.titleEffects of gamification on preservice primary music teachers’ academic performance, motivation and technology acceptance
dc.typeinfo:eu-repo/semantics/article
dc.type.versioninfo:eu-repo/semantics/publishedVersion
dc.type.versioninfo:eu-repo/semantics/publishedVersión
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relation.isAuthorOfPublicationd64cf9e7-93fb-4f10-acfe-0404a98b9d19
relation.isAuthorOfPublication.latestForDiscoveryd64cf9e7-93fb-4f10-acfe-0404a98b9d19
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