Publication: Using App Inventor for creating apps to support m-learning experiences : A case study
| dc.contributor.author | Ortega García, Antonio | |
| dc.contributor.author | Ruiz-Martínez, Antonio | |
| dc.contributor.author | Valencia-García, Rafael | |
| dc.contributor.department | Ingeniería de la Información y las Comunicaciones | |
| dc.contributor.department | Informática y Sistemas | |
| dc.date.accessioned | 2024-02-06T07:57:00Z | |
| dc.date.available | 2024-02-06T07:57:00Z | |
| dc.date.issued | 2018-05 | |
| dc.description.abstract | Working with specific m-learning apps is useful for learning/teaching purposes. However, its development requires advanced knowledge in programming mobile devices. We present a case study that evaluates the usefulness of App Inventor as a visual, blocks platform that allows teachers, without any advanced programming knowledge, to develop customized m-learning apps. | es |
| dc.format | application/pdf | es |
| dc.format.extent | 23 | es |
| dc.identifier.citation | Computer Applications in Engineering Education, Volume 26, Issue3, May 2018, Pages 431-448 | |
| dc.identifier.doi | 10.1002/cae.21895 | |
| dc.identifier.issn | 1061-3773 | |
| dc.identifier.issn | 1099-0542 (electrónico) | |
| dc.identifier.uri | http://hdl.handle.net/10201/138687 | |
| dc.language | eng | es |
| dc.publisher | Wiley | es |
| dc.relation | Sin financiación externa a la Universidad | es |
| dc.rights.accessRights | info:eu-repo/semantics/restrictedAccess | |
| dc.subject | Educative app | |
| dc.subject | Mobile learning | |
| dc.subject | Mobile applications | |
| dc.subject | Educational technology | |
| dc.subject | Blended learning | |
| dc.title | Using App Inventor for creating apps to support m-learning experiences : A case study | |
| dc.type | info:eu-repo/semantics/article | es |
| dspace.entity.type | Publication | es |
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