Publication:
Using App Inventor for creating apps to support m-learning experiences : A case study

dc.contributor.authorOrtega García, Antonio
dc.contributor.authorRuiz-Martínez, Antonio
dc.contributor.authorValencia-García, Rafael
dc.contributor.departmentIngeniería de la Información y las Comunicaciones
dc.contributor.departmentInformática y Sistemas
dc.date.accessioned2024-02-06T07:57:00Z
dc.date.available2024-02-06T07:57:00Z
dc.date.issued2018-05
dc.description.abstractWorking with specific m-learning apps is useful for learning/teaching purposes. However, its development requires advanced knowledge in programming mobile devices. We present a case study that evaluates the usefulness of App Inventor as a visual, blocks platform that allows teachers, without any advanced programming knowledge, to develop customized m-learning apps.es
dc.formatapplication/pdfes
dc.format.extent23es
dc.identifier.citationComputer Applications in Engineering Education, Volume 26, Issue3, May 2018, Pages 431-448
dc.identifier.doi10.1002/cae.21895
dc.identifier.issn1061-3773
dc.identifier.issn1099-0542 (electrónico)
dc.identifier.urihttp://hdl.handle.net/10201/138687
dc.languageenges
dc.publisherWileyes
dc.relationSin financiación externa a la Universidades
dc.rights.accessRightsinfo:eu-repo/semantics/restrictedAccess
dc.subjectEducative app
dc.subjectMobile learning
dc.subjectMobile applications
dc.subjectEducational technology
dc.subjectBlended learning
dc.titleUsing App Inventor for creating apps to support m-learning experiences : A case study
dc.typeinfo:eu-repo/semantics/articlees
dspace.entity.typePublicationes
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