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  1. Home
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Browsing by Subject "videojuegos"

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    Open Access
    Apprentissage immersif du FLE: potentiels des applications et scénario ludo-éducatif.
    (Universidad de Murcia, Servicio de Publicaciones., 2021) Duée, Claude; Martin, Justine
    Abstract: Our research group, LCF, is interested in addressing the topic of virtual reality under its different forms, such as video games, augmented reality, in the teaching of a foreign language, thinking that it could be the solution for our students. Indeed, they can approach, in our case, French, from gamification and, therefore, from motivation. In addition, it has the advantage of being able to take learning to the field of autonomy and, above all, of immersion, a concept that seems essential to achieve a language acquisition and that we have to define in relation to our objective. Afterwards, our research has continued its course looking for the different interactive applications and analyzing them to observe to what extent they bring a benefit for this learning and, if not, what solution we can give it.
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    Charla videojuegos
    (2019-05-22) OMEGA, FOTOS
    Charla sobre la situación actual y desarrollo independiente de videojuegos, impartida por Jesús Fabre en el Salón de Actos de la Facultad de Informática a las 12:30 h.
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    La Universidad de Murcia acoge el tercer congreso internacional de Historia y Videojuegos
    Durán, Aalfonso
    Este foro pretende generar puntos de debate que permitan avanzar en el asentamiento del videojuego como un canal de expresión cultural que acompañe al desarrollo de las Humanidades Digitales desde la óptica de la Historia, de las Ciencias de la Educación y desde la Comunicación.

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